Let me go ahead and steal i-smel's idea. I'm gonna write a dev blog, lol. I'm making a side scroller, it's going to be a total revamp of the old game I made, Gradium. In this game I'm doing all artwork and coding by myself, and so far it's going good. I usually get coded out when just going code by myself, and when the artist isn't there I have to make do with place marking stuff. But doing it all by myself is kind of exhilarating, because I have full control over everything.
Use the Arrow Keys, and Z to shoot (sorry for those with those Euro keyboards, there WILL be easy button change in the game, I'm programming it that way)
This is what I've got so far. I have the basic movement engine done, and a lot of stuff going on that you can't see. I'm not very good at drawing, but I think I'm making the whole thing work. 3 enemy ship designs are done, and the enemy ships are going to be made of the colors Blue and Grey while you're ship is Red and Grey. In the end I want to have about 4-6 ships for the player to choose from, and each choice should really change how you play the game.
Like right now, you're using the ship that has the most average gameplay. Dodge bullets, shoot, etc. In the end this ship will be one of the only ships that can level up based on how many enemies you kill. That's how this ship is going to work.
Another ship, called the duck, will have no leveling up, but will have some seriously epic weaponry. But the ship will be huge and clunky. To combat the clunkiness, the ship will have a rechargeable shield. The ship will absorb all bullets, but if another ship hits you you'll take damage.
Also, all ships will possibly have places where you can equip items into them, items that increase speed, damage, shooting speed and such, but I'm not exactly TOO sure about that.
My friend and I came up with quite a bit of ideas for the game, but I don't want to talk about everything. I would really to have this game out before the 5th of December, so that's the deadline I'm shooting for. This is also going to be my first game in AS3.
Perry
black people aren't aloud in space