PIRATES now has an update.
http://www.ngup.net/view.php?file=4927 _Ship%20Wars
Islands have become walkable. At least, at the alpha stage anyway.
WASD to move, Mouse to shoot (no really purpose yet then to look pretty), and space to dock on the island. Forgive the ugliness ATM.
I'm really happy about this game and how it's coming along. If you've played any of my other games you'll see I didn't really put much effort or gameplay into my other projects. They were kind of generic crap, maybe other then a few of them (Wiggi Rush, Gradium, Prisa maybe). But I'm going to polish this game good and make it something I can actually be proud of making. Same thing with NINJA's, except I really can't work much on that due to not having a server to host the VAST and EXPANSIVE XML files on :P
If anyone feels like telling me a good way to store tile level information that doesn't include arrays, please do so.
I posted this bulletin before but it wasn't posted to front page due to MADNESS.
Pirates = 17% done
FrozenSheep
Looks fun, you should add enemy ships.
Also hows the demo coding going.
Skeik
Good
http://spamtheweb.com/ul/upload/0 71007/83343_Analogy_Game.php